An Aficionado’s Guide to The 20 Best Urban Fantasy Novels of the Last Decade!
Days before his release from prison, Shadows wife, Laura, dies in a mysterious car crash. Numbly, he makes his way back home. On the plane, he encounters the enigmatic Mr Wednesday, who claims to be a refugee from a distant war, a former god and the king of America.
Together they embark on a profoundly strange journey across the heart of the USA, whilst all around them a storm or preternatural and epic proportions threatens to break.
Scary, gripping and deeply unsettling, AMERICAN GODS takes a long, hard look into the soul of America. You’ll be surprised by what and who it finds there…
The novels of the Dresden Files have become synonymous with action-packed urban fantasy and non-stop fun. Storm Front is Jim Butcher’s first novel and introduces his most famous and popular character-Harry Dresden, wizard for hire.
For his first case, Harry is called in to consult on a grisly double murder committed with the blackest of magic. At first, the less-than-solvent Harry’s eyes light up with dollar signs. But where there’s black magic, there’s a black mage. Now, that black mage knows Harry’s name. And things are about to get very…interesting.
Around the world, black handprints are appearing on doorways, scorched there by winged strangers who have crept through a slit in the sky.
In a dark and dusty shop, a devil’s supply of human teeth grown dangerously low.
And in the tangled lanes of Prague, a young art student is about to be caught up in a brutal otherwordly war.
Meet Karou. She fills her sketchbooks with monsters that may or may not be real; she’s prone to disappearing on mysterious “errands”; she speaks many languages–not all of them human; and her bright blue hair actually grows out of her head that color. Who is she? That is the question that haunts her, and she’s about to find out.
When one of the strangers–beautiful, haunted Akiva–fixes his fire-colored eyes on her in an alley in Marrakesh, the result is blood and starlight, secrets unveiled, and a star-crossed love whose roots drink deep of a violent past. But will Karou live to regret learning the truth about herself?
4. Magic Bites
When the magic is up, rogue mages cast their spells and monsters appear, while guns refuse to fire and cars fail to start. But then technology returns, and the magic recedes as unpredictably as it arose, leaving all kinds of paranormal problems in its wake.
Kate Daniels is a down-on-her-luck mercenary who makes her living cleaning up these magical problems. But when Kate’s guardian is murdered, her quest for justice draws her into a power struggle between two strong factions within Atlanta’s magic circles.
The Masters of the Dead, necromancers who can control vampires, and the Pack, a paramilitary clan of shapechangers, blame each other for a series of bizarre killings—and the death of Kate’s guardian may be part of the same mystery. Pressured by both sides to find the killer, Kate realizes she’s way out of her league—but she wouldn’t have it any other way…
All the creatures of the night gather in “the Hollows” of Cincinnati, to hide, to prowl, to party…and to feed.
Vampires rule the darkness in a predator-eat-predator world rife with dangers beyond imagining – and it’s Rachel Morgan’s job to keep that world civilized.
A bounty hunter and witch with serious sex appeal and an attitude, she’ll bring ’em back alive, dead…or undead.
Five days after Owen Zastava Pitt pushed his insufferable boss out of a fourteenth story window, he woke up in the hospital with a scarred face, an unbelievable memory, and a job offer. It turns out that monsters are real. All the things from myth, legend, and B-movies are out there, waiting in the shadows. Officially secret, some of them are evil, and some are just hungry. On the other side are the people who kill monsters for a living. Monster Hunter International is the premier eradication company in the business. And now Owen is their newest recruit.
It’s actually a pretty sweet gig, except for one little problem. An ancient entity known as the Cursed One has returned to settle a centuries old vendetta. Should the Cursed One succeed, it means the end of the world, and MHI is the only thing standing in his way. With the clock ticking towards Armageddon, Owen finds himself trapped between legions of undead minions, belligerent federal agents, a cryptic ghost who has taken up residence inside his head, and the cursed family of the woman he loves.
Business is good . . .
Welcome to Monster Hunter International.
With a sly blend of fantasy, humor, and paranormal adventure, Kevin Hearne is the trickster god of action-packed mash-ups. In The Iron Druid Chronicles, Atticus O’Sullivan is a folk hero for the twenty-first century, battling legendary beasts, shadowy mystics, and demonic demigods from around the world.
Atticus O’Sullivan, last of the Druids, lives peacefully in Tempe, Arizona, running an occult bookshop and shape-shifting in his spare time. A handsome, tattooed Irish dude, he looks like he’s about twenty-one years old—actually, he’s twenty-one centuries old and he wields a magical sword known as Fragarach, the Answerer. Unfortunately, a very angry Celtic god wants that sword, and now Atticus will need all his power—plus the help of a seductive goddess of death, his vampire and werewolf team of attorneys, and a sexy bartender possessed by a Hindu witch—to kick some Celtic arse and deliver himself from evil.
Probationary Constable Peter Grant dreams of being a detective in London’s Metropolitan Police. Too bad his superior plans to assign him to the Case Progression Unit, where the biggest threat he’ll face is a paper cut. But Peter’s prospects change in the aftermath of a puzzling murder, when he gains exclusive information from an eyewitness who happens to be a ghost. Peter’s ability to speak with the lingering dead brings him to the attention of Detective Chief Inspector Thomas Nightingale, who investigates crimes involving magic and other manifestations of the uncanny. Now, as a wave of brutal and bizarre murders engulfs the city, Peter is plunged into a world where gods and goddesses mingle with mortals and a long-dead evil is making a comeback on a rising tide of magic.
Mercedes “Mercy” Thompson is a talented Volkswagen mechanic living in the Tri-Cities area of Washington. She also happens to be a walker, a magical being with the power to shift into a coyote at will. Mercy’s next-door neighbor is a werewolf. Her former boss is a gremlin. And she’s fixing a bus for a vampire. This is the world of Mercy Thompson, one that looks a lot like ours but is populated by those things that go bump in the night. And Mercy’s connection to those things is about to get her into some serious hot water…
MacKayla Lane’s life is good. She has great friends, a decent job, and a car that breaks down only every other week or so. In other words, she’s your perfectly ordinary twenty-first-century woman. Or so she thinks…until something extraordinary happens.
When her sister is murdered, leaving a single clue to her death–a cryptic message on Mac’s cell phone–Mac journeys to Ireland in search of answers. The quest to find her sister’s killer draws her into a shadowy realm where nothing is as it seems, where good and evil wear the same treacherously seductive mask. She is soon faced with an even greater challenge: staying alive long enough to learn how to handle a power she had no idea she possessed–a gift that allows her to see beyond the world of man, into the dangerous realm of the Fae….
As Mac delves deeper into the mystery of her sister’s death, her every move is shadowed by the dark, mysterious Jericho, a man with no past and only mockery for a future. As she begins to close in on the truth, the ruthless Vlane–an alpha Fae who makes sex an addiction for human women–closes in on her. And as the boundary between worlds begins to crumble, Mac’s true mission becomes clear: find the elusive Sinsar Dubh before someone else claims the all-powerful Dark Book–because whoever gets to it first holds nothing less than complete control of the very fabric of both worlds in their hands….
Jake Sullivan is a war hero, private eye – and ex-con free because Feds need his magic to apprehend magic-using criminals. But the last operation went wrong, and Delilah, old friend in happier times, had more magical muscle than the Feds could handle. Now Jake finds the Feds lying and opposing magic forces waging war. Jake has attracted the attention of ruthless leaders who say he is too dangerous to live.
Isaac Vainio is a Libriomancer, a member of the secret organization founded five centuries ago by Johannes Gutenberg. Libriomancers are gifted with the ability to magically reach into books and draw forth objects. When Isaac is attacked by vampires that leaked from the pages of books into our world, he barely manages to escape. To his horror he discovers that vampires have been attacking other magic-users as well, and Gutenberg has been kidnapped.
With the help of a motorcycle-riding dryad who packs a pair of oak cudgels, Isaac finds himself hunting the unknown dark power that has been manipulating humans and vampires alike. And his search will uncover dangerous secrets about Libriomancy, Gutenberg, and the history of magic. . . .
13. The Onion Girl
In novel after novel, and story after story, Charles de Lint has brought an entire imaginary North American city to vivid life. Newford: where magic lights dark streets; where myths walk clothed in modern shapes; where a broad cast of extraordinary and affecting people work to keep the whole world turning.
At the center of all the entwined lives in Newford stands a young artist named Jilly Coppercorn, with her tangled hair, her paint-splattered jeans, a smile perpetually on her lips–Jilly, whose paintings capture the hidden beings that dwell in the city’s shadows. Now, at last, de Lint tells Jilly’s own story…for behind the painter’s fey charm lies a dark secret and a past she’s labored to forget. And that past is coming to claim her now.
“I’m the onion girl,” Jilly Coppercorn says. “Pull back the layers of my life, and you won’t find anything at the core. Just a broken child. A hollow girl.” She’s very, very good at running. But life has just forced Jilly to stop.
Something from the Nightside is the first book in Green’s Nightside sequence, a hard-boiled mystery that chronicles the life of John Taylor, a down-and-out private detective with supernatural abilities who specializes in finding lost things in Nightside. The realm of Nightside is “the secret, hidden, dark heart” of London, a subterranean world where time and reality have no meaning, a place where it’s always three o’clock in the morning and something dangerous is most definitely lurking right around the corner.
When a desperate blonde comes to John searching for her runaway daughter, he takes the case, although it means returning to his place of birth, Nightside. John has been living in “the real world” for five years, and returning to Nightside means being reacquainted with old friends like Razor Eddie, Punk God of the Straight Razor, and Shotgun Suzie, a leather-clad bounty hunter. But the first rule in Nightside is never trust anyone.
Felix Castor is a freelance exorcist, and London is his stamping ground. It may seem like a good ghost buster can charge what he likes and enjoy a hell of a lifestyle–but there’s a risk: Sooner or later he’s going to take on a spirit that’s too strong for him. While trying to back out of this ill-conceived career, Castor accepts a seemingly simple ghost-hunting case at a museum in the shadowy heart of London – just to pay the bills, you understand. But what should have been a perfectly straightforward exorcism is rapidly turning into the Who Can Kill Castor First Show, with demons and ghosts all keen to claim the big prize. That’s OK: Castor knows how to deal with the dead. It’s the living who piss him off…
Jane Yellowrock is the last of her kind-a skinwalker of Cherokee descent who can turn into any creature she desires and hunts vampires for a living. But now she’s been hired by Katherine Fontaneau, one of the oldest vampires in New Orleans and the madam of Katie’s Ladies, to hunt a powerful rogue vampire who’s killing other vamps…
Kitty Norville is a midnight-shift DJ for a Denver radio station – and a werewolf in the closet. Her new late-night advice show for the supernaturally disadvantaged is a raging success, but it’s Kitty who can use some help. With one sexy werewolf-hunter and a few homicidal undead on her tail, Kitty may have bitten off more than she can chew?
18. Rosemary and Rue
October “Toby” Daye, a changeling who is half human and half fae, has been an outsider from birth. After getting burned by both sides of her heritage, Toby has denied the Faerie world, retreating to a “normal” life. Unfortunately for her, the Faerie world has other ideas…
The murder of Countess Evening Winterrose pulls Toby back into the fae world. Unable to resist Evening’s dying curse, which binds her to investigate, Toby must resume her former position as knight errant and renew old alliances. As she steps back into fae society, dealing with a cast of characters not entirely good or evil, she realizes that more than her own life will be forfeited if she cannot find Evening’s killer.
Alex Verus is part of a world hidden in plain sight, running a magic shop in London. And while Alex’s own powers aren’t as showy as some mages, he does have the advantage of foreseeing the possible future–allowing him to pull off operations that have a million-to-one-chance of success.
But when Alex is approached by multiple factions to crack open a relic from a long-ago mage war, he knows that whatever’s inside must be beyond powerful. And thanks to his abilities, Alex can predict that by taking the job, his odds of survival are about to go from slim to none…
Alysha Gale is a member of a family capable of changing the world with the charms they cast. Then she receives word that she’s inherited her grandmother’s junk shop in Calgary, only to discover upon arriving that she’ll be serving the fey community. And when Alysha learns just how much trouble is brewing in Calgary, even calling in the family to help may not be enough to save the day.